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The NOVA Animations Properties allows the user to specify the behaviour of the selected entity (warning : you must export the animations to take those parameters into account) see the exportation pages).

The Animations Properties pannel allows to define the animation state when the scene starts. To access this pannel, right-click on an entity in the 3dsMax viewport to open the quad menu. In the lower part of the Quad, click on the the NOVA animation item. A new pannel appears, containing the following options: Animated : allows/prevents the animations of the entity. Taht option is useful when you want to control an animation with a specific trigger and not when you launch the scene. Loop : allows to replay the animation track of the entity over and over. Start-End : allows to define the starting and the ending keyframe of the animation for the selected entity. That is useful when you want to launch only a certain part of the timeline (the rest can be played with a specific trigger, for instance). Transmit parameters : allows to transmit the animations to linked objects, under hierachies conditions.

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Links : Animations in NOVA - General